3D Dice Simulator

summary

Simulate realistic 3D dice rolling with sound effects.

prompt

Create a 3D dice simulator with sound effects upon dice collision with the board. 

### Project overview
Develop a virtual 3D dice that responds to user interaction and simulates realistic dice rolling with auditory feedback. 

### UI/UX design and flow
Design a user interface with a central button labeled 'Roll Dice' to initiate the dice throw. Ensure the 3D dice is clearly visible on the screen. The background should resemble a game board surface to enhance realism. 

### Core functionality and logic
Implement a system where pressing the 'Roll Dice' button triggers the dice to roll and ultimately land on a value between 1 and 6. Simulate physical dice rolling animations for visual appeal. Integrate a mechanism to play a dice collision sound effect upon impact with the board. 

### Best practices
Ensure seamless and lag-free animations. Optimize audio playback so there is no delay when the dice hits the board. Use high-quality dice collision sound effects that add to the realism. Maintain a clean and uncluttered interface for an intuitive user experience.

original prompt

Сделай 3D dice, со звуком когда кубик ударяется об доску

Q: Какой механикой будет управляться бросок кубика?
A: Игрок нажимает кнопку для броска.

Q: Какой звук нужно использовать при ударе кубика?
A: Звук ударящегося кубика.

generation cost summary

model name: o3-mini-high

response time: 102.26 sec.

result tokens: 12,379

cost: $0.05509020