Mario one-level game
details
summary
A one-level Super Mario game with classic gameplay features.
tags
prompt
Create a one-level Super Mario game in English. ### Navigation - Controls: Use 'A', 'S', 'W', 'D' for movement on desktop. - For Mobile: Tap to run and swipe up to jump. ### Gameplay Features - Enemy Interactions: Include basic enemies that Mario can defeat by jumping on them. - Coin Collection: Scattered coins throughout the level that the player can collect to increase the score. - Power-ups: Implement power-ups like mushrooms for growth and fire flowers for shooting fireballs. ### UI Elements - Display a score counter on-screen that increases as coins are collected. - Show Mario's remaining lives at the top of the screen. - Include level indicators to show progress. ### Interaction and Design - Incorporate classic Mario level design involving platforms, pipes, and flagpole at the end. - Ensure smooth and responsive controls across both desktop and mobile interfaces. - Use engaging sound effects and visual aesthetics faithful to the Mario game style.
original prompt
Super Mario game, one level only. Navigation with ASWD, with keys and for mobile - tap to run and swipe up to jump. Q: Do you plan to include additional game mechanics, such as power-ups, enemy interactions, or coin collection? A: Make enemies and coin collection Q: Would you like to display UI elements like score counters, lives, or level indicators on screen? A: Score with coins, lives.
generation cost summary
model name: claude-3-7-sonnet-latest
response time: 532.22 sec.
result tokens: 32,645
cost: $0.49203300