Mario one-level game

summary

A one-level Super Mario game with classic gameplay features.

prompt

Create a one-level Super Mario game in English.

### Navigation
- Controls: Use 'A', 'S', 'W', 'D' for movement on desktop.
- For Mobile: Tap to run and swipe up to jump.

### Gameplay Features
- Enemy Interactions: Include basic enemies that Mario can defeat by jumping on them.
- Coin Collection: Scattered coins throughout the level that the player can collect to increase the score.
- Power-ups: Implement power-ups like mushrooms for growth and fire flowers for shooting fireballs.

### UI Elements
- Display a score counter on-screen that increases as coins are collected.
- Show Mario's remaining lives at the top of the screen.
- Include level indicators to show progress.

### Interaction and Design
- Incorporate classic Mario level design involving platforms, pipes, and flagpole at the end.
- Ensure smooth and responsive controls across both desktop and mobile interfaces.
- Use engaging sound effects and visual aesthetics faithful to the Mario game style.

original prompt

Super Mario game, one level only.
Navigation with ASWD, with keys and for mobile - tap to run and swipe up to jump.

Q: Do you plan to include additional game mechanics, such as power-ups, enemy interactions, or coin collection?
A: Make enemies and coin collection

Q: Would you like to display UI elements like score counters, lives, or level indicators on screen?
A: Score with coins, lives.

generation cost summary

model name: claude-3-7-sonnet-latest

response time: 532.22 sec.

result tokens: 32,645

cost: $0.49203300