Geometry Dash Game

summary

Develop a rhythmic, fast-paced platformer with challenging obstacles.

prompt

Create a Geometry Dash game.

Project Overview
- Develop a game where players navigate a character through a series of fast-paced, rhythmic levels, jumping over obstacles.

UI/UX Design and Flow
- Design a simple, yet visually appealing interface that's easy to navigate and intuitively guides the player.
- Include engaging graphics with bold colors and seamless animations.
- Implement an easy to read main menu, level selection screen, and in-game HUD showing progress and score.
- Use touch or keyboard input for jumping actions, ensuring responsive and smooth controls.

Core Functionality and Logic
- Build levels with increasing difficulty, including moving spikes and unpredictable obstacle patterns.
- Implement a jump mechanic where players must time their jumps precisely to clear obstacles.
- Design dynamic levels that require quick reflexes and timing.
- Incorporate checkpoints in longer levels so players can resume from a midway point after failing.

Best Practices to Implement Such Games
- Optimize for performance to prevent lag during gameplay, ensuring a smooth experience.
- Ensure consistent and fair collision detection to avoid player frustration.
- Test extensively across different devices and input methods to ensure smooth gameplay.
- Engage players with compelling soundtracks that match the pace and style of the game.

original prompt

Create geometry dash game

Q: What are the main mechanics of your Geometry Dash game?
A: Players jump over obstacles.

Q: What types of levels or challenges do you want to include?
A: Fast-paced levels with moving spikes.

generation cost summary

model name: o3-mini-high

response time: 197.71 sec.

result tokens: 11,550

cost: $0.05161090