Snap-to-Place Puzzle Game
details
summary
A puzzle game with snap-to-place mechanics for geometric shapes.
tags
prompt
Create a puzzle game where players use snap-to-place mechanics for geometric shapes. The game should be in Russian language where players can drag and drop these shapes to the correct positions. Implement a minimum of 10 levels, with increasing difficulty. Players should choose from classic shapes: Rectangle, Square, Right and Equilateral Triangles. Gameplay Interaction: Players can drag shapes with the mouse. The snap functionality ensures shapes align perfectly into place when close. Level Design: Initially, levels start with straightforward shape placements. As players progress, introduce constraints like limited moves or time restrictions, enhancing challenge. Objective: For each level, players must fit all provided geometric shapes into a designated outline or pattern as efficiently as possible. Ensure levels have clear, intuitive layout ensuring accessibility. Always present a level-selection menu. UX Approach: Include visually simple, crisp designs emphasizing clarity. Provide feedback upon correct or incorrect placements, adding sound effects for snap-to-place actions. Integrate classic puzzle aesthetics to evoke traditional puzzling familiarity.
original prompt
Создай игру головоломку с геометрическими фигурами, используй snap чтобы фигуры вставали на нужные места Возможность выбрать уровень. уровней должно быть 10 минимум и они долждны быть сложными. возьми чтото классическое. Геометрические фигуры Прямоугольник Квадрат Треугольники Прямоугольные и равносторонние. можно выбрать любой уровень Q: Как игрок будет взаимодействовать с фигурами? A: Игрок может перетаскивать фигуры мышью. Q: Какие будут особенности уровней? A: На более высоких уровнях будут ограниченные ходы или таймер.
generation cost summary
model name: o3-mini-high
response time: 111.51 sec.
result tokens: 16,862
cost: $0.07491990