Heptagon Bubble Shooter

summary

A Bubble Shooter twist featuring heptagon crystals instead of balls.

prompt

Create a Bubble Shooter game with heptagon crystals instead of balls.

## Game Overview
The game is a twist on the classic Bubble Shooter, featuring heptagon-shaped crystals in place of the traditional spherical bubbles. The primary objective remains to shoot crystals from the bottom of the screen to match and clear groups of similar crystals from the playing field.

## Game Layout
- Main Screen: Display a play area where heptagon crystals are arranged in a grid. The player controls a launcher at the bottom.
- Launcher: Located at the bottom center, it allows players to aim and shoot crystals upwards.
- Score Display: Shows the player's current score and progress.
- Level Indicator: Displays the current level or stage.

## Game Mechanics
- Crystal Shooting: Players aim by adjusting the direction of the launcher. Pressing a key or using a control releases a crystal toward the target.
- Matching and Clearing: Clear groups of three or more same-colored crystals to score points. When cleared, additional crystals are provided to continue play.
- Refill Crystals: New rows of crystals periodically appear from the top, increasing the challenge.

## Interaction
- Aiming: Intuitive aiming controls using touch, mouse, or keyboard depending on the device.
- Feedback: Immediate visual and sound effects accompany successful matches.
- Difficulty: Progressive levels increase in difficulty with faster refill rates and a mix of crystal colors.

## Best Practices
- Graphics and Visuals: High-quality, colorful graphics to distinguish crystal types with smooth animations.
- User Interface: Clean and uncluttered, focusing on playability and ease of use.
- Sound Design: Satisfying sounds for shooting, matching, and clearing crystals.

Use these guidelines to craft a fun and engaging Bubble Shooter experience with a unique heptagon crystal theme.

original prompt

создай игру Bubble Shooter с семиуголными кристаллами вместо шариков

Q: Как игрок взаимодействует с игрой?
A: ты профессионал с многолетним опытом, сам решай!

Q: Как должны двигаться и реагировать кристаллы?
A: ты профессионал, сам решай!

Q: Какие элементы интерфейса необходимы?
A: ты профессионал с многолетним опытом, сам решай!

generation cost summary

model name: claude-3-7-sonnet-latest

response time: 236.34 sec.

result tokens: 17,462

cost: $0.26495100