Trash Toss Game

summary

A physics-based game where you throw a character into a trash can.

prompt

Create a game where the objective is to throw a character into a trash can. This game will be in Russian language.

Gameplay
The player must grab and throw a character towards a trash can using a touchpad. The throwing mechanics rely on the touchpad interaction to control the angle and force of the throw.

Interface
There should be a minimalistic interface with no additional UI elements, focusing entirely on the gameplay.

Logic
- Grabbing the Character: Implement a method where the player can click and hold to grab the character.
- Throwing: While holding, the player should move the touchpad to set the trajectory and then release to throw the character.
- Physics: Use physics to determine the character's motion based on the force and angle of the throw.
- Goal: Successfully land the character in the trash can to earn points.

Implementation
- Environment: A simple background with a trash can placed at a distance.
- Feedback: Provide visual feedback on the throw trajectory, such as a dotted line, to aid the player.
- Scoring: Add a scoring system that rewards precision and accuracy.

Focus on creating an engaging and intuitive throwing experience using minimalistic design to enhance player concentration on the core mechanics.

original prompt

Игра кидать человечка в мусорку

Q: Какая механика броска?
A: Тачпад

Q: Как будет двигаться человечек?
A: Надо его схватить и бросить

Q: Какие элементы интерфейса будут необходимы?
A: Никакие

generation cost summary

model name: claude-3-7-sonnet-latest

response time: 54.67 sec.

result tokens: 4,689

cost: $0.07283700