Car Crash Simulation

summary

Game scenario where a blue car hits a red car with fault assessment.

prompt

Create a car crash game scenario where a blue car hits a red car.

Project Overview
- Develop a game focused on a car collision scenario.
- Main goal is to simulate a crash involving a blue car hitting a red car.
- Objective is to determine fault or assess damage.

UI/UX Design and Flow
- Design a simple and intuitive user interface.
- Use realistic car models for the blue and red cars.
- Clearly demarcate crash scene and accident spot.
- Include visual indicators for speed, impact force, and points of collision.
- Provide easy-to-use controls to simulate crash scenarios.

Core Functionality and Logic
- Implement physics-based crash simulation.
- Calculate damage points based on impact parameters (speed, angle).
- Include a feature to rewind and replay the crash scenario.
- Allow users to adjust variables like car speed and collision angle pre-simulation.

Best Practices to Implement Such Games
- Prioritize realistic physics and smooth animations to enhance the experience.
- Ensure the game is bug-free and runs smoothly with a focus on performance optimization.
- Ensure the UI is responsive and accessible, catering to different platforms and devices.
- Include tutorials or guides to help users understand the goal and controls effectively.

original prompt

Blue car hits red car

Q: What is the goal or outcome of this scenario?
A: Determining fault or assessing damage

Q: Is this part of a game or an interactive animation?
A: Yes, it's a car crash game.

generation cost summary

model name: o3-mini-high

response time: 55.05 sec.

result tokens: 9,894

cost: $0.04433330