Adaptive Bubble Shooter

summary

A bubble shooter game with adaptive design and clear workflow.

prompt

Create a bubble shooter game in Russian language with adaptive design. Provide a clean and concise workflow for the game creation. Start with the game layout, which includes a player-controlled shooter at the bottom of the screen and a field of multicolored bubbles at the top. Game Objective: Pop all the bubbles on the screen by shooting bubbles of matching color. If a group of three or more bubbles of the same color touch, they will burst. The game ends when all bubbles are cleared, or new bubbles cross a predefined line near the bottom of the screen. Gameplay Mechanics: The player can aim and shoot bubbles using touch or mouse input. Introduce levels of increasing difficulty, with more complex bubble arrangements and fewer shots allowed. Interface Elements: Include a score counter, level indicator, and limited lives or attempts. The game should feature sounds for shooting and popping bubbles, with a cheerful background music. Adaptive Design: Ensure the game scales correctly across different devices and screen sizes, maintaining the playability and visibility of all interface elements. Utilize clear, vibrant colors for bubbles and a simple, attractive background design. Implement a reward system to encourage replayability, such as points for skill shots or combo pops.

original prompt

ты профессионал с многолетним опытом, создай игру "bubble shooter" с адаптивным дизайном

Q: Какие механики игры вы хотите видеть в Bubble Shooter?
A: ты профессионал с многолетним опытом, сам решай!

Q: Какие персонажи или объекты должны быть в игре?
A: ты профессионал с многолетним опытом, сам решай!

Q: Есть ли у вас предпочтения к элементам интерфейса?
A: ты профессионал с многолетним опытом, сам решай!

generation cost summary

model name: claude-3-7-sonnet-latest

response time: 148.47 sec.

result tokens: 11,855

cost: $0.18023700