Bubble Shooter Game

summary

A Bubble Shooter game with adaptive design and challenging levels.

prompt

Create a 'Bubble Shooter' game in Russian. The game should feature an adaptive design to cater to various device screens, ensuring a seamless user experience.

Game Layout
- A grid of colored bubbles positioned at the top of the screen.
- A shooter bubble launcher located at the bottom center of the screen.
- Score and level indicators displayed at the top or side.

Game Mechanics
- The player aims and shoots bubbles from the launcher to form groups of three or more bubbles of the same color, causing them to pop.
- Gradually descending rows of bubbles increase the challenge. If bubbles reach the bottom, the game ends.
- Implement a level progression system where players advance to more challenging levels with more colors and complex arrangements.

User Interaction
- Implement touch controls for mobile and mouse controls for desktop.
- Players should be able to adjust the angle of the launcher for precise shooting.
- Consider special bubble types (e.g., bombs or rainbow bubbles) to add variety and strategy.

Best Practices
- Use clear and vibrant graphics to easily distinguish different bubble colors.
- Implement auditory feedback for bubble pops and successful shots.
- Ensure smooth performance across all devices with an adaptive, responsive layout.

Create additional features upon request or observe how players interact to make further improvements.

original prompt

ты профессионал с многолетним опытом, создай игру "bubble shooter" с адаптивным дизайном

Q: Какие игровые механики вы хотите реализовать?
A: ты профессионал с многолетним опытом, сам решай!

Q: Как должно выглядеть и функционировать пользовательское интерфейс игры?
A: ты профессионал, сам решай!

Q: Есть ли у вас предпочтения по визуальному стилю или теме игры?
A: ты профессионал, сам решай!

generation cost summary

model name: claude-3-7-sonnet-latest

response time: 167.89 sec.

result tokens: 14,521

cost: $0.22036800