3D Tank Game
details
summary
An engaging 3D tank game styled like Minecraft with Russian design.
prompt
Create an engaging 3D tank game styled like Minecraft where the game is designed in Russian. Game Mechanics - Tank Movement: Implement tank movement using arrow keys or WASD for directional control. Arrow keys should allow tanks to move forward, backward, and rotate left or right smoothly. - Shooting Mechanism: The tank should be able to shoot bullets. Implement shooting using either the mouse click or the space bar. The bullets should have a realistic arc if desired, otherwise straightforward projectile paths. Game Environment - Minecraft Style: Use blocky, pixelated graphics reminiscent of Minecraft to create the game world and characters. Ensure the environment can interact with tank movements and bullets appropriately. Player Interactions - Responsive Interactions: Ensure tanks and objects respond to player actions smoothly, such as moving and shooting. Tanks should be able to navigate around obstacles and destruct them if shot. - AI Opponents: Consider including AI-controlled tanks that react to player's actions, providing a challenge through strategic movements and attacks. Objectives - Level Design: Design different levels with increasing difficulty. Players can progress to higher levels as they improve. UI Design - User-Friendly Interface: Implement an intuitive and clear user interface displaying score, remaining bullets if limited, and health status. The game should be developed in a way that allows for both structured and open-ended play, providing a creative and strategic environment for players.
original prompt
Разработка игры "танки 3D" в стиле minecraft Q: Какие механики взаимодействия должны быть в игре? A: ездить с помощью стрелок, стрелять мышкой или пробел Q: Как будут себя вести персонажи и объекты в игре? A: должны перемещаться и реагировать на действия игрока.
generation cost summary
model name: claude-3-7-sonnet-latest
response time: 179.33 sec.
result tokens: 15,317
cost: $0.23241000