经典2D泡泡射手
详情
概要
一个基于HTML页面的经典2D泡泡射击游戏,玩法简单有趣。
提示
创建一个经典的2D泡泡射击游戏的交互式HTML页面,语言为英文。 ## 游戏概述: 开发一个简约而又吸引人的2D泡泡射击游戏,具有基础的游戏机制。游戏通过发射泡泡来组建三个或更多相同颜色的泡泡群,泡泡群会破裂以供玩家得分。目标是防止泡泡到达屏幕底部。 ## 游戏说明: - **泡泡颜色:**包括红、蓝、绿、黄、紫五种颜色。 - **泡泡机制:**当泡泡撞到网格或其他泡泡时,会粘在一起;当三个或更多相同颜色的泡泡聚集时,它们会破裂。 - **连锁反应:**确保破裂后未连接的泡泡会从屏幕上掉落。 - **结束条件:**如果有任何泡泡触碰到游戏区域的底部,游戏结束。 - **得分:**设置计分系统,玩家每破裂一个泡泡得分,触发连锁反应可获得额外分数。 ## 设计与效果: - **图形:**使用明亮且卡通风格的图形来提供视觉吸引力。 - **动画:**包含泡泡爆破和粒子效果等动画,提升游戏体验。 ## 交互: - **操作:**允许玩家通过鼠标或键盘等直观方式控制泡泡射手,实现精准瞄准和发射。 ## 最佳实践: 设计时注重交互元素的流畅性和响应速度,兼顾桌面和移动设备优化。创建布局清晰、用户体验优良的HTML页面,并定期测试确保所有游戏机制按预期工作。
原始提示
Develop a classic 2D Bubble Shooter game as an interactive HTML page. The game should be fully functional, with basic mechanics and minimalist design. --- Basic elements of the game: 5 colors of bubbles (e.g. red, blue, green, yellow, purple). Bubbles stick to the grid or other bubbles when they hit. A bubble sticks to the grid when it hits another bubble or the top border. If 3+ bubbles of the same color connect, they burst, the player gets points. Chain reactions: unconnected bubbles fall after a group is destroyed. The game ends if the bubbles reach the bottom of the screen. Bright colors, cartoonish graphics with animation of popping bubbles. Particle effects when destroying bubbles. A ready-made HTML page with the game "Bubble Shooter", where the player shoots bubbles, collecting groups of 3+ identical colors. The game should be interactive, with basic physics and a minimalist design. Follow the prompts strictly! . The game must work well! Q: What should be the initial bubble layout? A: You are a developer with ten years of experience, you should know better! Q: How should the player control the bubble shooter? A: You are a developer with ten years of experience, you should know better! Q: Are there specific rules for calculating and displaying score? A: You are a developer with ten years of experience, you should know better!
生成成本概要
模型名称: claude-3-7-sonnet-latest
响应时间: 98.36 sec.
结果令牌: 8,215
成本: $0.12606900