Car Collision Simulator

summary

A simulator that allows adjustable speed and braking to simulate car collisions.

prompt

Create a collision simulator for cars with adjustable speed and braking functionalities. Start with a project overview, including the intention to simulate car collisions by allowing users to adjust speed and braking parameters. Add a UI/UX design section describing a user interface with sliders or input fields to adjust speed and braking. Design the flow so users can initiate a simulation and view real-time feedback on collision effects. In the core functionality and logic section, ensure the simulation accurately calculates and displays collision results, such as speed reduction, upon impact. Outline best practices for intuitive interaction, ensuring sliders or input fields are responsive and results are clearly presented. Include FAQ as a dedicated section to address common queries with examples, focusing on how to interact with speed and braking adjustments.

original prompt

Make a collision simulator for cars with adjustable speed and breaking 

Q: How should users interact with the speed and braking adjustments?
A: Using sliders or input fields

Q: What should happen during the collision simulation?
A: Display collision effects and results such as speed reduction

generation cost summary

model name: claude-3-7-sonnet-latest

response time: 102.63 sec.

result tokens: 8,657

cost: $0.13158600