Geometry Dash-Style Game

summary

A fast-paced tapping game with geometric obstacles and progressive difficulty.

prompt

Create a Geometry Dash-style game with various geometric figures such as circles, triangles, and hexagons, in addition to squares. The objective is for players to tap the screen to make their character jump over or pass through these figures, earning +1 to their score for each figure successfully avoided.

Instructions:
1. Gameplay Mechanics: Players tap the screen to jump over obstacles, with jump height varying based on timing.
2. Scoring System: Each avoided figure adds +1 to the score, displayed prominently.
3. Progressive Difficulty: Increase speed every 10 figures passed.
4. User Interface: Display a visible score counter at the top and include a restart button.
5. Game Design & Aesthetics: Use vibrant colors, simple graphics, and smooth animations.
6. Sound and Visual Effects: Add sound effects for jumping and successful avoidance, with background music that matches the increasing pace.

Focus on creating a challenging yet intuitive tapping game experience that encourages players to improve their score with each attempt.

original prompt

Create geometry dash style game, use different geometry figures not only squares. Every passed figure gives +1 to score. Increase speed with every 10th figure passed.

Q: How should the player interact with the game?
A: Tapping

Q: What behaviors should the geometric figures exhibit?
A: Any

Q: What UI elements are necessary for the game?
A: Score and restart button

generation cost summary

model name: claude-3-7-sonnet-latest

response time: 88.69 sec.

result tokens: 7,728

cost: $0.11867400