3D Third-Person Flight Sim
details
summary
A 3D flight sim with detailed mechanics, controls, and PWA features.
prompt
Create a 3D third-person flight simulator in Russian, where players can take off from an airstrip and land. Game Layout: - Main Screen: Show options for starting the flight, settings, and viewing controls. The design should be responsive and adapt to both desktop and mobile devices. Gameplay: - Flight Mechanics: Implement keyboard and touch control support for flying mechanics such as throttle control, pitch, roll, and yaw, allowing smooth takeoffs and landings. - Environment: Create an expansive environment with varying terrain like mountains, cities, and water bodies. These should be navigable with a 3D camera providing a third-person view of the aircraft. Interactions: - User Controls: Infuse support for both keyboard inputs and touch gestures for smooth control of the aircraft. - Feedback and Animations: Include smooth animations and transitions to enhance the user experience, especially during takeoff, flight, and landing sequences. Features: - A fully functional Progressive Web App (PWA): Implement a Service Worker and create a manifest to ensure the simulator works offline. - Code Comprehension: Ensure the code is well-commented and document the game's architecture to aid player understanding. Implementation Recommendations: - Use JavaScript (ES6+), HTML5, and CSS3 directly; avoid external frameworks for simplicity and performance optimization. - Follow best practices for organizing game logic, keeping it clean, modular, and well-documented. - Ensure a smooth and engaging user experience through responsive design and interactive feedback.
original prompt
# ACDQ PROMPT: создай 3D симулятор полетов от третьего лица, с возможностью взлета с аэродрома и посадки ## Требования к игре (ACDQ формат): 1. Полная HTML страница с встроенными CSS и JavaScript. 2. Реализуйте игру на HTML5, CSS3 и JavaScript (ES6+), без внешних фреймворков. 3. Интегрируйте PWA функциональность: регистрация Service Worker и наличие манифеста для офлайн работы. 4. Адаптивный дизайн для мобильных и настольных устройств. 5. Поддержка сенсорного управления, клавиатуры и мыши. 6. Плавные анимации и переходы для улучшения UX. 7. Подробно прокомментируйте код и опишите архитектуру приложения. ## Структура ответа: 1. Предоставьте полный HTML файл, готовый к запуску. 2. Включите все стили и скрипты непосредственно в HTML. 3. Документируйте основные функции и логику игры. 4. Обеспечьте наличие PWA элементов (Service Worker, манифест). Q: What specific flight mechanics do you envision? A: For example, should there be throttle control, pitch, and roll? Q: What kind of environment or setting are you looking for? A: For instance, should there be mountains, cities, or water bodies to fly over?
generation cost summary
model name: o3-mini-high
response time: 79.61 sec.
result tokens: 11,039
cost: $0.04943620