Hexagonal Crystal Shooter

summary

An arcade shooter game using hexagonal crystals.

prompt

Create a Bubble Shooter game with hexagonal crystals instead of bubbles, game language is Russian.

Game Concept:
- Implement a grid-based shooter game where players use a launcher to fire hexagonal crystals at a descending arrangement of similar crystals.
- Crystals of the same color or type should group and clear from the board when matched, ensuring that players clear the board to progress or achieve a high score.

Game Layout:
- Main Screen: Display the grid of hexagonal crystals at the top, the player's launcher at the bottom, and additional UI elements like score and moves remaining on the sides.
- Launcher Mechanics: Allow the player to aim and adjust the angle of the shot using simple controls (e.g., drag or arrow keys), with a visual guide/line indicating trajectory.

Game Interactions:
- On launching a crystal, it should move in a smooth trajectory towards the target and adhere to the grid upon collision.
- Upon forming a group of hexagonal crystals of the same type (at least three adjacent), they should disappear and offer visual feedback (e.g., sparkle or fade-out animation).
- Crystals should fall and fill empty spaces when connections are broken, maintaining the challenge of the game.

Additional Interface Elements:
- Score Area: Track the player's score and display it prominently.
- Level Targets: Indicate the remaining amount of crystals or points needed to clear a level or advance.
- Next Crystal Indicator: Display the next crystal to be launched, allowing the player to strategize.

Game Progression:
- Design increasing levels of complexity with varied crystal arrangements and dynamic challenges.
- Integrate special crystals or power-ups to enhance gameplay, providing abilities like clearing multiple lines or changing a crystal's color.

This game is designed to engage players through strategic thinking and skillful launching, providing endless fun in a visually appealing hexagonal crystal environment.

original prompt

создай игру Bubble Shooter с шестиуголными кристаллами вместо шариков

Q: Какой должна быть механика игры?
A: ты профессионал с многолетним опытом, сам решай!

Q: Как кристаллы должны реагировать на действия игрока?
A: ты профессионал с многолетним опытом, сам решай!

Q: Какие элементы интерфейса вы хотели бы видеть?
A: ты профессионал с многолетним опытом, сам решай!

generation cost summary

model name: claude-3-7-sonnet-latest

response time: 124.03 sec.

result tokens: 10,716

cost: $0.16370400