Mexican Stand-off Game
details
summary
A two-player game featuring a Mexican stand-off scenario.
prompt
Create a game where two players engage in a Mexican stand-off, presented in English. ### Layout - Two characters should be positioned on opposite sides of the screen representing each player. - Each character should be animated to draw their gun when any action starts. - Two separate 'Shoot' buttons should be present on the screen, one for each player. - There should be a timer displayed in the center-top of the screen, indicating the time remaining before the stand-off auto-resolves. ### Interaction Logic - Players must press their shoot button to make their character draw and fire their gun. - When a player presses the shoot button, their character should animate drawing and firing their gun. - If one player shoots and hits the other, the hit character must immediately display a 'fall' animation to indicate being shot. ### Game Flow - The stand-off begins when the players are in position and prepared (ready set state). - If neither player shoots and the timer runs out, the stand-off should automatically reset, offering both players a chance to re-engage. - Upon a shot and successful hit, the game should conclude, displaying a win/lose message and offering an option to restart the match. ### Implementation Details - Ensure button responsiveness for quick reactions. - Maintain graphical clarity where characters, buttons, and animations are easy to discern. - Provide clear feedback for both shooting success and failure, enhancing player experience. ### Best Practices - Balance timing to provide fair chances for both shooting and strategic waiting. - Consider adding sound effects for shooting and getting hit to enhance immersion. - Ensure the reset transitions smoothly back to the starting position after timeouts or rounds end. - Gradually increase stand-off difficulty (e.g., reduced timer) to keep the game engaging over multiple plays.
original prompt
I want to make a game with 2 people doing a mexican stand off. Make the 2 characters stand across from each other and show them drawing their gun when shoot button is pushed. Have 2 seperate shoot buttons Q: What actions should be possible during the stand off besides shooting? A: Decide Q: How should the characters react or behave if one is shot? A: Character must fall Q: What should happen when neither character shoots and time runs out? A: Restart
generation cost summary
model name: claude-3-7-sonnet-latest
response time: 90.80 sec.
result tokens: 7,813
cost: $0.12003900