Alien Larvae Simulator

summary

An interactive simulator where an alien larva's fate is decided by the Enter key.

prompt

Create a simulator featuring an alien larvae inside Schrödinger's box. **Project Overview**: Develop an interactive simulator where an alien larvae's fate is determined by user interaction—specifically pressing 'Enter'. **UI/UX Design and Flow**: Design a simple interface representing Schrödinger's box. Each 'Enter' press should simulate an observation: first 9 presses render the larvae 'dead', on the 10th press—larvae is alive and jumps out. **Core Functionality and Logic**: Implement input detection for the 'Enter' key, dead/alive larvae state tracking, and a counter to display press count. On reaching 10th press, present animation or effect of larvae escaping the box. **Best Practices**: Use intuitive visuals and sound effects: a hissing noise on wrong user interactions, creating an engaging experience. The larva should resemble a 'pale, arachnid creature with a long tail and eight finger-like appendages'. Additionally, add wet, slimy sound effects upon the creature's egress for atmosphere.

original prompt

create a simulator of an alien larvae, sitting in a cat shredinger's box, when you press enter 9 times in a row, larvae is dead, on the 10'th time, larva is alive and jumping out of the box.

Q: How should the interaction with the larva be represented?
A: A hissing noise from the larvae a sudden, a wet, slimy sound, maybe a squelch or a slap as it makes contact with the face.

Q: What should the appearance of the larva be like?
A: a pale, arachnid creature with a long, whip-like tail and eight finger-like appendages

generation cost summary

model name: o3-mini-high

response time: 52.96 sec.

result tokens: 9,062

cost: $0.04048880