Classic Snake Game

summary

Develop a classic Snake game with intuitive UI and smooth gameplay.

prompt

Create a game of Snake. ### Project Overview: Develop a classic Snake game where the player controls a snake that moves around the screen, attempting to eat food items. The game should increase the snake's length with each food item consumed. ### UI/UX Design and Flow: Design a simple and intuitive user interface. The game screen should be clean with a grid layout where the snake moves. Use arrows on the keyboard for navigation. Display the snake and food clearly on the screen, ensuring good color contrast for visibility. ### Core Functionality and Logic: - Implement snake movement controllable by keyboard arrow keys. - When the snake eats food, extend its length by one unit. - Randomly position food items on the grid, ensuring they don't spawn inside the snake. - Implement logic to end the game if the snake collides with itself or the game area boundary. ### Best Practices to Implement Such Games: - Utilize efficient algorithms for detecting collision and rendering the snake’s increasing size. - Ensure smooth movement transitions and responsive keyboard controls. - Optimize the game loop for performance and resource management.

original prompt

сделай игру змейка



Q: Как будет управляться змейка?
A: Стрелки на клавиатуре 

Q: Что должно происходить, когда змейка съедает еду?
A: Змейка удлиняется на одну клетку

generation cost summary

model name: claude-3-7-sonnet-latest

response time: 57.82 sec.

result tokens: 4,957

cost: $0.07670700