Arkanoid Style Game
details
summary
Develop a classic Arkanoid game with multiple levels and increasing difficulty.
prompt
Project Overview: Develop a classic Arkanoid game where players control a paddle to bounce a ball and break blocks. The game should feature multiple levels with increasing difficulty. UI/UX Design and Flow: - Include a main menu with options to start the game, view high scores, and exit. - Allow the player to use arrow keys or mouse to control the paddle. - Display the player’s score, remaining lives, and current level on the screen. - Progress to the next level when all blocks are broken. - Show a game-over screen when the player loses all lives. Core Functionality and Logic: - Implement responsive paddle movement using arrow keys or mouse movements. - Create different types of blocks with various effects (e.g., extra points, multiple hits, speed increase). - Ensure accurate reflection of the ball off the paddle and blocks. - Include power-ups to enhance gameplay (e.g., larger paddle, slower ball). Best Practices: - Use visual and audio feedback effectively when blocks are hit, broken, or points are scored. - Optimize for smooth performance and responsive controls. - Plan for scalability to easily add more levels in future updates.
original prompt
Сделай игру арканоид Q: Как игрок будет управлять ракеткой? A: С помощью стрелок или мыши Q: Каковы особенности уровней или блоков? A: Разные типы блоков с различными эффектами
generation cost summary
model name: claude-3-7-sonnet-latest
response time: 156.24 sec.
result tokens: 13,403
cost: $0.20354400