Geometry Dash Game

summary

A Geometry Dash game with jump mechanics and obstacle avoidance.

prompt

Create a Geometry Dash game focusing on jumping mechanics to avoid obstacles.

Project Overview:
Design a Geometry Dash-inspired game where the main goal is to navigate through levels by jumping over obstacles. The game should be fast-paced and visually engaging, with intuitive controls and challenging level designs.

UI/UX Design and Flow:
- Design a clean and simple UI with a focus on the geometric theme.
- Include a main menu with 'Start Game', 'Levels', and 'Settings'.
- Display the current level and score on the screen during gameplay.
- Use bright colors and simple geometric shapes for the game's aesthetic.
- Implement responsive touch or keyboard controls for jumping.

Core Functionality and Logic:
- Implement jumping mechanics as the primary interaction.
- Create various obstacles including spikes, moving platforms, and gaps.
- Design levels that incrementally increase in difficulty.
- Add game-over conditions when the player collides with obstacles.
- Include a restart or retry option after game over.
- Ensure smooth animations and transitions between states.

Best Practices:
- Optimize for performance to ensure smooth gameplay.
- Use modular code design to manage game mechanics, animations, and obstacle generation.
- Incorporate sound effects and music that fit the game's pace and theme.
- Implement rigorous testing to refine collision detection and level design.

original prompt

Make a Geometry dash game 

Q: What are the main mechanics of the game?
A: Jumping to avoid obstacles

Q: What type of obstacles or levels do you want to include?
A: Spikes, moving platforms, and gaps

generation cost summary

model name: claude-3-7-sonnet-latest

response time: 132.85 sec.

result tokens: 11,605

cost: $0.17669400