Geometry Dash Game
details
summary
A Geometry Dash game with jump mechanics and obstacle avoidance.
prompt
Create a Geometry Dash game focusing on jumping mechanics to avoid obstacles. Project Overview: Design a Geometry Dash-inspired game where the main goal is to navigate through levels by jumping over obstacles. The game should be fast-paced and visually engaging, with intuitive controls and challenging level designs. UI/UX Design and Flow: - Design a clean and simple UI with a focus on the geometric theme. - Include a main menu with 'Start Game', 'Levels', and 'Settings'. - Display the current level and score on the screen during gameplay. - Use bright colors and simple geometric shapes for the game's aesthetic. - Implement responsive touch or keyboard controls for jumping. Core Functionality and Logic: - Implement jumping mechanics as the primary interaction. - Create various obstacles including spikes, moving platforms, and gaps. - Design levels that incrementally increase in difficulty. - Add game-over conditions when the player collides with obstacles. - Include a restart or retry option after game over. - Ensure smooth animations and transitions between states. Best Practices: - Optimize for performance to ensure smooth gameplay. - Use modular code design to manage game mechanics, animations, and obstacle generation. - Incorporate sound effects and music that fit the game's pace and theme. - Implement rigorous testing to refine collision detection and level design.
original prompt
Make a Geometry dash game Q: What are the main mechanics of the game? A: Jumping to avoid obstacles Q: What type of obstacles or levels do you want to include? A: Spikes, moving platforms, and gaps
generation cost summary
model name: claude-3-7-sonnet-latest
response time: 132.85 sec.
result tokens: 11,605
cost: $0.17669400