Geometric Shape Puzzle

summary

A puzzle game where players snap geometric shapes into a large rectangle.

prompt

Create a puzzle game using geometric shapes where players use the snap-to-grid feature to correctly place shapes. Game Structure and Objective: The game should allow players to move and arrange geometric shapes such as rectangles, triangles, and squares into one large rectangle. It should include at least 10 levels of increasing difficulty, with each level presenting a unique and challenging puzzle. Player Interaction: Players interact with the shapes by dragging them with the mouse. Implement a smooth drag-and-drop interface that allows easy movement and snapping of shapes to predefined positions. When a shape is close to the correct position, it should snap into place assuring proper alignment. Level Selection: Provide a dropdown menu for players to choose levels, allowing them to select and replay any level they have unlocked. Gameplay Implementation: Each level should start with shapes scattered randomly, requiring players to figure out the correct configuration. Ensure shapes cannot overlap, and adjust the snap sensitivity to avoid frustration. Aesthetic and Feedback: Use clean, crisp visuals with distinct shapes and subtle animations to enhance player experience. Provide auditory feedback when a shape snaps into the correct position. Hints and Assistance: Consider adding an optional hint system to guide players through tougher puzzles. Ensure players can toggle these hints on or off based on preference. Focus on balancing the level of difficulty to keep players engaged but not overwhelmed. Use classic puzzle logic to make it intellectually rewarding.

original prompt

Создай игру головоломку с геометрическими фигурами, используй snap  чтобы фигуры вставали на нужные места
Возможность выбрать уровень. уровней должно быть 10 минимум и они долждны быть сложными. возьми чтото классическое.

Например нужно прямоугольники треугольники и квадраты уложить в один большой прямоугольник

Q: Как игрок будет взаимодействовать с фигурами?
A: Игрок может перетаскивать фигуры мышью

Q: Как будет организован выбор уровней?
A: Будет выпадающее меню с уровнями

generation cost summary

model name: o3-mini-high

response time: 134.29 sec.

result tokens: 17,952

cost: $0.07980060