Learn Orbital Mechanics

summary

A 3D interactive app to learn orbital mechanics with fun, intuitive controls.

prompt

Create a simple application for learning orbital mechanics with the ability to control orbits, making it understandable even for an 8-year-old child.

Project Overview
- Develop a 3D application that illustrates the mechanics of orbits to make complex concepts easy to understand.
- Focus on the explanation of Lagrange points with engaging visuals and simple language, using a playful cat persona to guide the learning experience.

UI/UX Design and Flow
- Design an intuitive interface that allows users to interact with 3D models of Earth, Moon, Sun, Venus, Mars, and additional planets if desired.
- Ensure all objects move along their respective orbits visually as fine lines, with clear and interactive elements.
- Include animations to demonstrate Lagrange points distinctly, showing their positions and purposes with clear labels and descriptions.

Core Functionality and Logic
- Implement sliders or button controls to adjust the radius of planetary orbits dynamically and modify visual trajectories in real-time.
- Incorporate controls for preset orbits to facilitate user interactions.
- Ensure all objects move along calculated orbits based on gravitational forces, highlighting stable zones with visual cues.

Best Practices
- Use bright and engaging graphics suitable for young audiences to maintain interest and improve understanding.
- Include detailed tooltips or audio explanations by 'the cat' persona for every key concept related to orbital mechanics and Lagrange points.
- Provide easy-to-follow instructions or a brief tutorial to ensure users can explore the application's features without difficulty.

original prompt

Создай простое приложение для изучения орбитально механики с возможностьюь контроля орбит итд. все должно быть в 3д и наглядно чтобы даже 8 летний ребенок понял. 


LAGRANGE POINTS
EXPLAINED BY A CAT
Lagrange Points are
spots where gravity and
motion balance out.
L1, L2, L3 sit on the line.
L1: between Earth and Moon.
L3: beyond Moon.
L3: opposite Earth.
L2 -
L5
L3
L4 and L5 form equilateral
triangles with Earth and
Moon. Stable zones-gravity
traps for space chill.


# Обязательно все обьекты должны двигаться по своим орбитам.
# Нужно визуализировать траектории тонкой линией
# Нужны контролы, чтобы можно было изменять радиусы орбит всех планет и динамически менять визуализацию


Q: What specific objects or planets should be included in the simulation?
A: Earth, Moon, SUN, venera , mars and additional planets if desired.

Q: What types of controls do you envision for changing the orbits?
A: Sliders for radius adjustment or buttons for preset orbits.

generation cost summary

model name: o3-mini-high

response time: 90.78 sec.

result tokens: 13,096

cost: $0.05835720